In the Spotlight: Digital Comics – Practice & Theory

We are particularly happy to be featuring a special panel on Thinking about Digital Comics through Practice which will bring together four speakers who navigate the traditionnally wide spectrum between practice and theory – ranging from a researcher practising comics as scholarship, to two hybrid practicioners who co-mingle theory and practice in a feedback loop, to a graphic artist with a keen eye for self-theorizing.

  • Nicolas Labarre is Associate Professor at the Université Bordeaux-Montaigne and he has been interested in how to make comics as scholarship, that is how to produce scientific discourse in the form of comics. Through his research blog Picturing it!, he is publishing his own reflections on the process and stakes of drawing an ‘academic comics.’ At the conference, he won’t so much present his own production as much as analyze various cases of ‘comics as scholarship’ and how these are framed in terms of genre, users and interpretative communities. His blog features an interview about the University of Florida’s Sequentials project, which will feed into the presentation.

 

  •  Anthony Rageul‘s approach to digital comics was, from scratch, weaved in with an academic framework: for his master thesis, he designed the digital comic Prise de tête, which received a large echo in the comics world, marking a significant point in the development of French digital comics. While completing a PhD thesis on digital comics at the Université Rennes 2, he simultaneously realized several works hosted on various platforms. Often subtitled “bande dessinée interactive,” his comics aim at fully taking advantage of the interactivity of digital comics. In his talk, he will highlight the relationship between coding and interface in the creation of digital comics and the importance of the stage of designing the interface in shaping up the narrative told.

 

  • Daniel Merlin Goodbrey, comics artist and new media lecturer at the University of Hertfordshire, is undoubtedly the British counterpart of Rageul. A prolific and innovative comic creator, Goodbrey has gained international recognition as a leading expert in the field of experimental digital comics. His hypercomic work received the International Clickburg Webcomic Award in Holland in 2006 while his work in print was awarded with the Isotope Award for Excellence In Comics in San Francisco in 2005. His smartphone app, A Duck Has an Adventure was shortlisted in the 2012 New Media Writing Prize. Academic-wise he wrote numerous articles on digital comics and co-edited a special issue of MeCCSA on digital comics.

 

  • Yannis LaMacchia is a Swiss comics artist living in Lyon. He has been particularly involved with the Hécatombe publishing collective, which distinctively pursues alternate ways of making books exploring their materiality in a way that brings comics close to the field of artists’ books. Following these ideas, LaMacchia has come up with the idea of a “Fanzine carré” that literally is a cube of equal proportions, which led him to rethink the whole production process because of the challenges posed by its feasibility. With his Racontars project, he has been experimenting with new ways of narrative and seriality that is partly based on reader feedback and suggestions. Readers are indeed invited to post their own “racontars” (French for gossip) with which LaMacchia then improvises his fragmented stories.

 

Image credit: Yannis LaMacchia, Racontars

In the Spotlight: Ilan Manouach

Greek (comics) artist Ilan Manouach will be our first keynote speaker at the Poetics of the Algorithm conference, where he will present his ‘Shapereader’ project (see shapereader.org), which explores a ground-breaking form of tactile storytelling. Throughout his varied projects, which include Situationist-like détournements of popular comics from Maus to The Black Smurfs, Ilan Manouach’s work has continuously raised the core issues of the digital and ‘unidentified’ media that the conference seeks to map out.

As Bill Kartalopoulos wrote in World Literature Today, “Externalization, improvisation, systems, and collaboration: these ideas and more inform the decentered approach that runs through Manouach’s mature work. In all their diverse manifestations, Manouach’s comics undercut both the protagonist-based model of classical narrative and the author-expression mode of traditional creative production.” While not working in digital media proper, Manouach’s work, with its relentless defamiliarization and reliance on collaborative creative processes, foregrounds approaches to art and narrative that are clearly in tune with this changed media ecology.

Most of Manouach’s comics have been put out by Belgian publisher La Cinquième Couche.

Reminder: Submission of Proposals Ends Jan 11

datapoetics photocopy

There is still time to send a proposal for the conference Poetics of the Algorithm. Deadline is 11 Jan.

  • You can find the CFP with submission instructions here.
  • Be sure to take a look at the great lineup of Guest Speakers and Artists here.

We are greatly looking forward to your proposals and hope to see you in Liège in June.

Extension of Deadline for Abstract Submissions

poetics_filters

Due to numerous requests for an extension for submissions to the Poetics of the Algorithm conference, the organizing committee decided to extend the deadline for the submission of abstracts until January 11, 2016.

We invite you to send proposals for workshops, roundtables, panels, performances, sessions, and paper presentations touching on aspects of the original Call for Papers. 

The process of evaluation is ongoing, and you can expect notification of acceptance by the end of February 2016.

Very much looking forward to receiving your proposals and meeting you in Liège!

Best wishes,
The ACME Research Group <mail> <web>