Conference Programme

Images (c) Richard McGuire. Used with permission. 

The conference does not require advance registration (except the WREKshop). It is a free event and completely open to the public. 

Wednesday 15 June

Conference opening event: WREKshop by Olivier Deprez & Miles O’Shea
9h-17h, organized by Paul Mahoux, Académie des Beaux-Arts de Liège   (registrations closed)

20h – WREKshop Projection: Après la mort, après la vie and other ‘cinématogravures’, with comments by Olivier Deprez and Aarnoud Rommens – Salle Lumière, Université de Liège


Thursday 16 June

8h30-9h – Welcome and registration

9h-9h30 – Introduction by Aarnoud Rommens, Björn-Olav Dozo & Benoît Crucifix

9h30 – 11h30 – Thinking about Digital Comics through Practice

  • Nicolas Labarre (Université Bordeaux-Montaigne), “The Users of Comics as Scholarship”
  • Anthony Rageul (Université Rennes 2, artist), “De la jubilation de concevoir des ‘récits-interfaces’”
  • Daniel Merlin Goodbrey (University of Hertfordshire), “Choose the Format of the Destructor: Design Choices for Comic Creators in Print and Digital Media”
  • Yannis La Macchia (graphic artist), “Narration par fragments”

Coffee break

11h45-12h45
Ilan Manouach
“Shapereader: Tactile Storytelling for the Visually Impaired”

Lunch (room A2/5/6)

14h-15h30 – Bande dessinée numérique : esthétique et lecture

  • Julien Baudry (Université Bordeaux-Montaigne), “Les paradoxes de l’innovation esthétique dans la création numérique en bande dessinée”
  • Magali Boudissa (Université Paris 8), “De l’album à l’écran : enjeux narratifs et esthétiques de la bande dessinée numérique”
  • Jean-Bernard Cheymol (CMI – Université Paris 3), “La vitesse dans 3″ de Marc-Antoine Mathieu”

Coffee break

15h45-17h15 – Comics, Technology and Here

  • Côme Martin (Université Paris-Sorbonne, Paris IV), “Contre ou au-delà de l’imprimé? La bande dessinée numérique à la recherche d’un statut spécifique”
  • Ernesto Priego (City University of London) and Peter Wilkins (Douglas College), “The Question Concerning Comics as Technology: Gestell and Grid”
  • Aarnoud Rommens (Université de Liège), “Weird Media”

18h-19h30
Richard McGuire & Stephen Betts
“Digitizing Here


Friday 17 June

9h-9h45 – Digital Practices

  • Loraine Furter (Hybrid Publishing Group), “Hidden Histories, Public Libraries”
  • Robert Rapoport (Leuphana University), “The Poetics of the AI Video Edit: Projection, Synch, Phase”

9h45-11h15 – Networks/Circulation

  • Estelle Dalleu (Université de Strasbourg), “D’un algorithme en résistance : le GIF. À propos de Zac’s Haunted House et Zac’s Control Panel de Dennis Cooper”
  • Dinu Gabriel Munteanu (Nottingham Trent University), “Indeterminate Media and the Poetics of Loss: Architecture, Colour and Mood on Tumblr Microblogs”
  • Vendela Grundell (Stockholm University), “Interfacing Poetics: Glitch Art Transforming Spectatorship”

Coffee break

11h30-12h30
Johnny Golding (CFAR-Birmingham City University)
“Exquisite Matter: Sensoria, Entanglement and the Roll of the Code (Encountering the Strange Case of 3D Printing)”

Lunch (room A2/5/6)

13h30-14h30 – The Music of Code and Software

  • Jonathan Impett (Orpheus Institute & Middlesex University), “Building with the Unnamable: Code, Music and Operational Discourse”
  • Raffaele Pavoni (Università degli Studi di Firenze), “From Music Videos to Music Algorithms. The Convergence of Software Houses and Record Labels in Chrome Experiments Interactive Music Videos”

14h30-15h30
Sarah Kember (Goldsmiths, University of London)
“iMedia: What or Where is the i in iMedia?”

Coffee break

15h45-16h45 – Rethinking Interfaces

  • Sylvie Fabre (Université d’Artois), “Du lecteur à l’utilisateur: l’expérience de la lecture sur écran, entre raison graphique et raison numérique”
  • Dane Watkins (Falmouth University), “Smudging the Interface: How Can the Aesthetics of Comics Enhance the Usability of User Interfaces?”

17h-18h
Gregory Ulmer (University of Florida)
“Electracy: the Digital Apparatus”


Saturday 18 June

9h-10h30 – Mediality in the Digital Age

  • Simon Grennan (University of Chester) and Ian Hague (London College of Communications), “Medium, knowledge, structure: capacities for choice and the contradiction of medium-specificity in games and comics”
  • Olivier Crépin (Université Paris 8), “Walking Dead : de l’adaptation à la transmédialité, transformations du rythme du récit et implications”
  • Gert Meesters (Université de Lille), “Bob and Bobette and Digital Enthusiasm. How a Big Comics Publisher in Flanders Put a Lot of Effort into Discrediting His Own Books”

Coffee break

11h-12h
Markku Eskelinen (independent researcher)
“Cybertextuality in 3D: a historical-theoretical-practical framework for re-reading literature”

Lunch (room: A2/5/6)

13h30-14h45 – Game Design and Narratology

  • Victor Cayres, Lynn Alves, Cristhyane Ribeiro (State University of Bahia), “A Game Narrative Development Framework Based on Dramaturgical Analysis Tools”
  • Mark R. Johnson & Darren J. Reed (University of York), “Towards Participatory Game Design”
  • David Myers (Loyola University New Orleans), “Possible Stories and Literal Games”

14h45-15h45
Gregory Steirer (Dickinson College)
“God from the Machine: Constructing Authorship in Twenty-First Century Interactive Fiction”

Coffee break

16h-17h – Reprocessing Literature Through the Algorithm

  • Martin Zeilinger (Anglia Ruskin University), “Machine-Readable Beckett: A Transdisciplinary Approach to Reading and Performing Quad as Algorithmic Theatre”
  • Philipp Sack (Braunschweig University of Art), “Commodity and thought forms. On ‘Poetry for Robots’”

17h-18h – Oulipo and Digital Avant-Gardes

  • Natalie Berkman (Princeton University), “L’Oulipo numérique”
  • Catherine Lenoble and An Mertens (Algolit), “Exercices de style with algorithms #Digital avant-gardes”

18h-18h30 – Concluding Remarks

 

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